I'll slowly be adding patches to this mod that affect both NYT and BPE. Listed below are the current fixes in the mod.
Main Pak (NYT_Small_Patches)
NYT AMTK Metroliner Cab Car:
- Replaced Type E coupler with a Type H
- Changed brake select to have correct notches (Trail - Test - Freight - Passenger)
- Added "BRIGHT" and "DIM" text around the headlight switch
- Flipped bright and dim settings on the headlight switch
- Changed the color of both the Sander and Alerter buttons
- Changed name from "Amfleet Cab Car" to "Metroliner Cab Car"
- Enabled loco select switch
- Remade auto brake handle notches to have detents at minimum reduction and supression
- Adjusted auto brake handle speed
- Fixed the ditchlights not activating steady on bright light setting
NYT AMTK Amfleet:
- Added conductor mode files
- Added conductor mode to the RVM
(DLC as noted) AMTK ACS-64:
- (NYT & BPE) Adjusted throttle lever speed
- (NYT & BPE) Fixed rear cab throttle lever speed having a faster speed and no analog functionality
- (NYT & BPE) Changed horn notches, now having 5 notches rather than 3 (High - Low - Off - Low - High)
BPE AMTK Acela Express:
- Adjusted throttle lever speed
- Adjusted cruise control lever speed
- Adjusted auto brake handle speed
NYT NJT ALP-46:
- Adjusted throttle lever speed
NYT NJT MultiLevel Cab Car:
- Adjusted throttle lever speed
- Added "Idle" detent on throttle lever
Trackrule pack (NYT_Small_Patches_TrackRule)
NYT Route:
- Disabled Dynamic Adhesion, this should fix wheelslip on trains (Small_Patches_TrackRule.pak)
LIRREX Subbing (NYT_M7EXSub)
NYT Route:
- Replaced LIRR1 with LIRR2 M7, now you can uninstall LIRR1 :3 (M7EXSub.pak)
Release history
4.4.23: Updated all files in the mod to be compatible with the most recent update to both BPE and NYT content.
6.21.23: Added a separate file for disabling Dynamic Adhesion.
4.29.24: Added a separate file for replacing the LIRR1 M7s with LIRR2 M7s, this allows you to uninstall LIRR1 and only keep LIRR2 installed.
7.19.24: Fixed LIRREX trains not showing up after update.
11.19.24: Fixed Metroliner cab car ditchlights and LIRREX trains not showing up in TSW5.
1.25.25: Fixed NJT Conductor Mode and added it to the Amfleet.
2.10.25: Removed NJT fixes from the conductor mode pak.
3.14.25: Merged conductor mode pak to fix an issue with the Metroliner headlights.
Requirements

New York Trenton Route Add-on.
Installation Instructions
Older releases
TSW3:
Simply place the .pak file in C:\Program Files (x86)\Steam\steamapps\common\Train Sim World 3\WindowsNoEditor\TS2Prototype\Content\DLC (note: not verified to work on anything other than the Steam release of TSW3)
TSW4:
Simply place the .pak file in C:\Program Files (x86)\Steam\steamapps\common\Train Sim World 4\WindowsNoEditor\TS2Prototype\Content\DLC (note: not verified to work on anything other than the Steam release of TSW4)
TSW5:
Simply place the .pak file in C:\Program Files (x86)\Steam\steamapps\common\Train Sim World 5\WindowsNoEditor\TS2Prototype\Content\DLC (note: not verified to work on anything other than the Steam release of TSW5)
Additional Comments
Warning
Any other mods that change the rail vehicle manager of any rolling stock listed will cause issue with this mod.
Note
It has been pointed out to me that conductor mode doesn't work without the setting "Conductor Mode Control Guide" ON, please enable it before trying to use the conductor mode pak. (thank you Tadeus for the report!)
Files
!TSW3Mod_Space_NYT_Small_Patches_TrackRule.pak 10 KB · Added 22 Jun 2023 · Downloaded 1,342×Update 6.21.23: Separate file for disabling Dynamic Adhesion. (see mod description for what this does)
11.19.24: Fixed Metroliner cab car ditchlights and LIRREX trains not showing up in TSW5.
3.14.25: Merged conductor mode pak to fix an issue with the Metroliner headlights.
(Remember to delete "!TSWMod_Spacey_NYTConductorModeFix.pak" when upgrading)
Previously uploaded files have been downloaded 4,187 times before being withdrawn.
Comments
Nice. What fixes are you planning for BPE?
Currently none, at the moment I've only looked into the Metroliner Cab Car which I feel has turned out nicely. I'll be doing a deep dive into the ACS-64 and Acela Express soon enough though. I did have the idea of maybe switching the default position of the Brake Select to "trail" rather than "test".
Does the main pack contain the lever speed changes as well?
It doesn't. I assumed that some people might not want to increase the lever speed so splitting the paks gives people the option.
Great mod! Noticed that with this installed, the max speed on the HUD for the metroliner cab car only goes upto 100mph now, and if speeds are higher they aren't visible on the dial. Was this change intentional?
I fixed that bug a few updates ago. Please double-check that you have the most recent version of the mod. I just checked on the latest version and the HUD shows up to 175.
ill re-download. thank you :)
Good job !
The mod causes an immediate game crash after today's update.
I had a feeling it was going to break this mod. I'll be looking into it but don't expect a fix to this mod for at least a few.
Mod is fixed.
nice! is it possible that you could remove the metroliner cab textures, as it interferes with the upcoming texture mod by nexo, yuri, and i.
The decals texture is required as it contains the new text for the headlight switch. The cab texture is something I'm keeping as I prefer the slightly more correct colors on the sander and alerter switches. I'll look into making it optional but for now, if you must change those textures out I recommend changing your mod name to be ordered above mine in the file browser (i.e. !!). This will allow for your texture to load even with this mod being installed.
ah gotcha. never knew that that's how you overwrite files. thanks!
I noticed that the NJT Multilevel and Cabcars passenger lights only turn on at night, and durring the day underground, it sucks to not be able to turn them on, is there a way where they can just be kept on regardless of the TOD?
Hello Yall. I just downloaded the dynamic adhesion file and when im enter a scenario in NYT It freezes and crash.
Some Help Please. Il be gratefull.
I've now loaded up every scenario on NYT and I can't seem to replicate this behavior. Do you have any other mods installed or ini tweaks and could you give me more information, such as which scenario is causing this? Do note that this mod only works on the Steam version of TSW3, if you are playing on another platform other than Steam that might be the issue.
Hello, I have no idea if you have looked into this yet, but do you have plans on fixing the passenger lighting (HEP) on both the NJT multilevel cars and the Amtrak passenger cars?
I'm unaware of any issues with them. What do you mean?
Can you make it so that when the headlights are set to bright the metroliner cab car ditch lights come on solid? Not sure why they dont to begin with
It has been broken since TSW 2020. I can look into a possible fix but I'm not sure it's possible with our current editor.
I love the mod, enjoyed it on TSW3. I hope to see a update soon as all your mods listed makes all Locos not playable in timetables on TSW4.
Currently, modding support is broken in TSW4 and there is no official fix or update I can apply to make this work. Once TSW4 has been fixed to allow mods to work I will apply any fixes needed to bring this forward. (Mod has since been updated to work in TSW4)
Would it be possible to carry this into TSW4?
Currently, no. Modding support in TSW4 was broken by DTG, they'll need to fix the game before any of my mods can be updated. (Mod has since been updated to work in TSW4)
i assume this works with tsw5?
I've tried to use the ditchlight mod for the metroliner cabcar and nothing! Still flashing when hit the bell or the horn!
The ditchlights should flash when the bell or horn is used. This mod now allows the ditchlights to go steady when the headlight is in bright, before they were always off unless flashing.
Ok so when I had them on bright like you said with ditchlights should go on when you put it on bright but somehow on my end, it didn't happened! I have TSW5 with most of my minimal DLC's installed and US mods are working as is, except the ditchlight mod
Try redownloading the mod and making sure you don't have any old/conflicting mods installed.
Ok that'll make sense and or should might work! Sorry just now seeing this, due to work hours ago!
nice
seems as though the buzzer button still doesn't compelte the "press the buzzer" objective. even with key in. Amfleet works perfectly, though!
update: i had to press the buzzer from a different coach I was in. weird. worth looking into if you can but great job on this. so happy we can finally play with this! :)
I've had this issue as well, but I think that's a Dovetail bug, not a mod bug. It has been reported to dovetail.
Can you change the textures of the ballast and ties to be more realistic?
The conductor mode on the NJT trains works great, but the amtrak not so much. The amtrak as soon as you leave the first station all the passengers eerily disappear and you are on the train by yourself, and of course no tickets to check. Have had this happen every time I try with an amtrak train.
Okay let me revise that. Just did train 86 and it worked like it should. Not sure why the others are giving me issues.
It's fully random based on distance, I can't adjust them. Amtrak services in my testing had anywhere from 0-60 passengers per station, including the first stop.
Okay, with the most recent update, the amtrak conductor mode suffers the same bug that Dovetail supposedly fixed with the update that was happening intermittently before, here after leaving the first destination, all passengers on the train except for in the car that you opened/closed the doors from disappear, and there is no ticketing objective. The rest of the train, which was full when in the station, is now completely empty. Not sure if you need to tweak something on your end to make it work again, but for now, conductor mode on Amtrak is completely unplayable. I tried five different amtrak schedules and it happened on every one. Also FYI, dovetail fixed this on the NJT trains, but created a new bug in the process. Now on NJT, the ticket checking icon appears in the middle of the car, on the floor in the middle of the aisle, for each car, instead of over the passengers' heads. I already reported it to Dovetail.
If it's any help, something causes the crashing/disappearing passengers issue right as the time hits the departure time. I was standing out on the platform and watched the interior of the train through the windows. There was a train full of passengers until that first departure time hits, and as soon as it changes and tells you to "lock doors", everyone on the train vanishes into thin air. There are no passengers left on the train.
I enjoyed the additon of having conductor mode on Amfleets. There were two issue I came across however. The first issue is that mod causes the Amfleet numbers to all appear as "01234." The Metroliner cab car is fine, but the amfleets have that issue. Everything else in the conductor mod works fine. The second issue was that it causes the name of the Metroliner to be reset back to "Amfleet Cab Car." Other than those two issues, it works fine. Also, would having an Acela conductor mode be possible at some point in the future?
I tried to include the Acela but it led to the game always crashing. The Amfleets numbering is a known issue but I have no idea why it's happening, it's small enough I don't think it's worth fixing for the trouble it would be. Lastly the latest update from today should fix the Metroliner, which had quite a few errors with the conductor mode pak.
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About this mod
- Created
- 25 Feb 2023
- Updated
- 15 Mar 2025
- Game
- Train Sim World
- Type of content
- Patch
- Train Sim World compatibility
- Train Sim World 3, Train Sim World 4, Train Sim World 5
- Train Sim World Content
- Amtrak's Acela, Northeast Corridor: Boston - Providence, Northeast Corridor: New York - Trenton
Could you make the ALP 46 throttle and NJT cab car throttle faster? they seem slow
I can look into it. I've never done a mod that changes those values before.