BNSF's H-NTWPAS is a regular manifest train that originates in Northtown yard in Minneapolis, Minnesota and traverses the Hi-Line to reach its final destination: Pasco, Washington. While the BNSF often routes its manifests over the now-defunct MRL, the H-NTWPAS is one of the mixed freights to mingle with the double stacks on an otherwise heavy intermodal corridor.
Today's H-NTWPAS is relatively short at 6,000 ft and contains empty cars for the PNW's forestry and perishable goods business along with a miscellaneous assortment of other commodities. Starting in Havre, your train has been brought over by the previous crew from Glasgow and you will continue towards Shelby.
Update 4-Apr-25: Corrected message on scenario briefing.
Update 5-Apr-25: Added missing requirement to ReadMe.
Installation Instructions
- Place the content and asset folder in your Railworks folder.
- The asset folder contains a fix for the G-Trax spongy couplers. Overwrite when prompted.
Additional Comments
- See attached PDF for requirments.
- Be aware that this scenario is performance heavy.
- I recommend deleting the ambient creek sounds around the Milk River in Havre in the route editor because they can be distractingly loud while in the cab.
- Scenario utilizes the optional AP Sky & Weather Enhancement Pack 2.0.
Tags: bnsf montana-hi-line
Files
H-NTWPAS.zip 223 KB · Added 19 days ago · Downloaded 31× ReadMe (H-NTWPAS).pdf 134 KB · Added 19 days ago · Downloaded 57×Previously uploaded files have been downloaded 138 times before being withdrawn.
Comments
Having worked for a Class 1 railroad, you have to be careful when using dynamic braking. The slower speed at a certain low can cause your train to derail if too much braking is applied quickly at one time. Many times it's caused from having an epmty car sandwiched between loaded cars. In real life sometimes the train brake is used with dynamic braking to slow the train.
Glad to see you made the train pretty realistic lol
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About this mod
- Created
- 23 days ago
- Updated
- 19 days ago
- Game
- Train Simulator Classic
- Type of content
- Scenario
- Geographical area
- United States of America
Idk how and why this happen, but when I was using the dynamic and locomotive brake to slow down, the train derailed