GOBLIN Line - EXTRA PATHS

This mod will add a considerable number of extra paths to DTG's GOBLIN line (Barking to Gospel Oak) route meaning that it is now possible to create much more meaningful and challenging scenarios using the in-game tools. (Especially if you, also, use my extra formation mods).

All paths installed by this mod are immediately available for use within the normal Scenario Creation screens. You will quickly see that additional station platforms, sidings and portals are immediately selectable for start or finish points for both player or AI services. As a result player immersion is greatly improved as it is now possible to use parts of the route that were previously unavailable.

Areas that you can now incorporate within scenarios created for GOBLIN are,

Pretty much all the sidings at Ripple Lane.
Barking C2C lines between East Ham and Upminster (AI only).
Barking District Lines between East Ham and Upney (AI only).
Barking Platform 1 for GOBLIN services.
GEML Portals (AI only)
Other lines that criss cross GOBLIN inc all 6 ECML modelled (AI only).
The link lines at South Tottenham (AI only).
The link line at Harringay from/to ECML.
The loop / siding at Crouch Hill.
All Portals around the Gospel Oak area including North London Line (AI only).

The above is just a simply summary of what can be done. With a bit of thought quite complex scenarios can now be created with AI services interacting with the player service in much more challenging ways. I will shortly be uploading some new scenarios that have been created with this mod in place for those that wish to give them a go.

There are a great many paths contained in this mod. Hopefully they have all been named correctly but bear with me if a few errors have crept through the net. I have tried to indentify the paths that are AI only within the mod but it may be that you select a path that isn't driveable in the first few instances until you become more familiar with how the mod works. Trust me the effort is worth it.

So if you want to see GOBLIN (Barking to Gospel Oak) in a new light then install this mod and start creating some scenarios. Give it a whirl and see how you get on.

Finally note that, although this mod was created in TSW4, it has been tested in TSW5 and seems to work OK.

Any feedback about this mod will be appreciated. It is only by hearing how well, or how badly, you have all got on with this mod that I will be able to tweak things for the better. Thanks.

Installation Instructions

This mod is supplied as a .pak file called "!!SpikesGOBLINPaths".
It is to be installed in your TSW4 / 5 DLC folder in the usual manner.

Open the game and go in to Scenario Planner and you will see the increased selection of paths when you come to create your new services.
Pick one and off you go !!!

Tags: district-line goblin paths scenarios

Files

!!SpikesGOBLINPaths.pak 30 KB · Added 11 days ago · Downloaded 108×

Comments

Avatar of mearle.
mearle. 11 days ago

Adds a lot to this game,like to thank all the modders for there effort,any chance of any extra paths for Peak Forrest?

Avatar of Spikeyorks
Spikeyorks 9 days ago

I did make a start on a Peak Forest mod as a favour to PinzaDave who was looking for somewhere to run more freight. I plan to return to that after I have completed Birmingham Cross City.

Avatar of mearle.
mearle. 9 days ago

Many thanks for the reply, what you have done to the Goblin Line makes it so much more enjoyable.

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About this mod

Created
11 days ago
Updated
11 days ago
Game
Train Sim World
Type of content
Other
Train Sim World compatibility
Train Sim World 4, Train Sim World 5
Train Sim World Content
London Overground Suffragette line: Gospel Oak - Barking Riverside