TSW CabCam Improvements All-in-One

  • by Spikee1975
  • 58 upvotes
  • Downloaded 28,058 times

A pack that contains all my camera mods in a single mod, TSW 4/5 only.
Aim is to have a realistic driver's viewpoint. Some other small fixes like light adjustments are included too.

Known Issues

Only one minor issue: The scenario "Down The Line" on Great Western Expressway will not remove the driver NPC from the driver's seat as you take over - it is rooted in the way the scenario is set up. This NPC is placed in a non-standard way in this very old scenario, and it seems it is tied to fixed coordinates. If you want to play this one, disable the mod.

Changelog

Update v1.73 (2025-04-10)
Compatibility update following DTG patches

Update v1.72 (2025-03-13)
Compatibility fix to include today's DTG patches in the RVV files.

Update v1.71 (2025-02-27)
Compatibility fix to include today's DTG patches in the RVV files.

Update v1.7 (2025-02-19)
A lot of patches by DTG required the mod to be almost rebuilt completely from scratch. Now it's back again, all affected blueprints have been updated.

added

  • Mittenwaldbahn ÖBB 1020: Lowered cam position for better view through the wipers, removed custom FOVs (<>90) because I do not like a changed FOV because it's not happening in real life and because the wide FOV gets reset in TSW as soon as you use the zoom function. Use GodMode to set your preferred FOV.

  • all Class 66s have their top light cone removed to be playable in fog. Markers don't cast a searchlight, they're just there to be seen.

Update v1.68 (2024-12-17)
Compatibility, updated Class 158 SR and EMK Class 350 to reflect changes in today's DTG patch. If you wonder why the yellow panto switch stays lit or the GSMR is displaying the wrong headcodes, that's something that DTG broke themselves on the 350.

I will keep this mod updated but personally have given up on that trainwreck called TSW. I'm fully back on Train Sim Classic and SimRail, where a few months ago I posted the suggestion for adjustable cams and they've now implemented that, even saving your preset per loco.

Don't expect any further additions to this mod, as said I'll update if needed but won't spend any more cash on TSW.

Update v1.67 (2024-12-10)
Compatibility update following DTG's patch

Update v1.66 (2024-11-30)
added

  • Preston-Carlisle Class 87: moved a bit forward, and made the original view the laidback view. Remember you can adjust seat height yourself in the 87.
  • Preston-Carlisle Class47: same as all other 47, raised the viewpoint

Update v1.65 (2024-10-28)
Compatibility update for TSW build 341 (a second patch from DTG arrived addressing Antelope Valley)

Update v1.64 (2024-10-28)
Compatibility update for TSW build 339

Update v1.63 (2024-10-15)
Compatibility update for TSW build 319 (large DTG patch affecting many files - mod should be fully compatible again)

Update v1.62 (2024-09-26)
Compatibility update for TSW build 292 (DTG patched BRO, EMK, FTF)

Update v1.61 (2024-09-18)
Again, DTG pushed out a patch which requires the updated data to be included in the mod. (Fulda stock related). They're keeping me on my toes. (TSW5 version of course, the TSW4 pak will not receive any updates)

Update v1.60 (2024-09-17)
Compatibility fix due to today's DTG update, files affected: FTF 114 and 146

Update v1.59 (2024-09-15)
Separate .pak for TSW5

added

  • WCML South: Class 350 (minor adjustments, a bit lower and forward)
  • Frankfurt-Fulda: BR 146, 114, Vectron (DB & Flixtrain), Dosto
  • San Bernardino: MP36, F125 and Rotem Cars

Update v1.58 (2024-08-15)
Compatibility update for yesterday's DTG suspension upgrade. Some RVV files have been changed, these have been updated accordingly in the mod to guarantee full compatibility.

Update v1.57 (2024-08-08)
added

  • TSG BR 101 Expert: moved a little to the right to center perspective on the MFA/MFD which also keeps the brake gauge in field of view (same as in my NRM 101 fix)

Update v1.56 (2024-08-05)
Compatibility update based on today's DTG fixes

removed

  • TSG BR 218, as the raised driver cam is now official

Update v1.55 (2024-07-24)
fixed a typo in the 465's Z axis, a decimal point was omitted resulting in your head being too far in the back

added

  • ScotRail Class 158

Update v1.54 (2024-07-23)

Compatibility update for today's DTG patch affecting numerous DLC, mod is based on the new files for full compatibility

(updated F125, Rotem, RR323, 385, 314, 380, 158, MP36 and SD70ACe)

Update v1.53 (2024-07-12)
added

  • ScotRail Class 380: camera lowered and moved a bit forward, freedom of rotation restored to standard full horizontal head turn
  • NS and UP Heritage packs (SD70ACe and ES44AC)

Update v1.52 (2024-07-09)
DTG US Core & Cathcart Circle compatibility update.

Update v1.51 (2024-07-08)
added

  • TSG DB BR 218: raised position to give a better track view and to make the sunglare panels effective. Care was taken that the door selector switch is not obstructed by the throttle weel.

changed

  • Class 323 and 158: for those preferring the default camera view, I've made it optional. Switch to the old cams by pressing RightArrow. Additionally, I raised the 323 cam further to reflect the real position better, which now gives optimal view through the wiper field.

Update v1.50 (2024-06-25)
Full compatibility update for DTG's UK and DE core updates, all files revisited and replaced with current versions. Hence the version jump as many DLC were affected. This should only need another update in case DTG push out another fix.

Update v1.46 (2024-06-24)
Compatibility update for the PBD Class 801 "Azuma" which could have prevented DTG updates to take effect when using the mod

Update v1.45 (2024-06-24)
Compatibility update for BRO BR425, as DTG patched the lights and the mod became incompatible.

Update v1.44 (2024-05-14)
Compatibility update for today's official Rivet Games patches.
To stay compatible, the Classes 150 (WCL) and 385 (EDN)'s files have been updated as well as the RABe 523 (Luzern - Sursee)

Update v1.43 (2024-05-07)
Compatibility update for today's official MML patch
EMT Class 158: corrected Secondman Camera (was too low)

Update v1.42 (2024-04-24)
SBN Taurus: fixed the Engine Room lights intensity

Update v1.41 (2024-04-22)
fixed the too dark reading and clipboard light in the SBN Taurus

Update v1.40 (2024-04-22)
added

  • Semmeringbahn ÖBB 1116: Slightly lowered and centered (same as the BR 182)
  • Semmeringbahn ÖBB 4024: Slightly lowered (as in Vorarlberg and Salzburg)

Update v1.39 (2024-04-17)
Niddertalbahn BR 628: placed the camera more to the right and a bit up to reflect the real driver's viewpoint. The speedo is in the horizontal center of view as well as the SiFa pedal. It's just the seat is not correctly placed in the model file.

Update v1.38 (2024-04-11)
Compatibility update for the Spring Core Update - affected files have been updated in the mod and adjustments reapplied to ensure full compatibility

Update v1.37 (2024-02-29)
applied camfixes to Salzburg - Rosenheim's BR 185, 766 and ÖBB 4024 (not the BR 111 which is fine by my standards)

Update v1.36 (2024-02-26)
Compatibility update for today's GWE patch by DTG

added

  • Maintalbahn BR 363: applied cab cam fix
  • SPG CSX GP38-2 YN2: thanks to KitKat for making me aware this was missing - so I have also reenabled the YN2 livery and applied cam and gauge fixes (you don't need KitKat's mod if you are using mine)
  • Flying Scotsman: moved a bit forward for better view onto the track

Update v1.35 (2024-02-09)
Compatibility fix for the DTG Winter Core Update Pt2

Update v1.34 (2024-02-01)
Compatibility fix for the new WSR Update (Classes 33, 47 and 52)

Update v1.33 (2024-01-15)
Compatibility update due to changes in today's official patch for Edinburgh-Glasgow

added

  • DB BR 112 / 143: more realistic lower camera position
  • Class 483 (Isle of Wight): changed the panel view to a secondary driver cam, more to the left and lower to allow keeping an eye on the speedo for HUDless playing

Update v1.32 (2023-12-15)
complete overhaul of the BRO425 lights:

  • High Beams light cone and distance changed to more realistic appearance
  • removed top light cone, as it's only a marker and distracting in foggy conditions, having you look right through the cone
  • thanks for input from a DB employee!

Update v1.31 (2023-12-11)
COMPATIBILITY UPDATE DUE TO DTG WINTER CORE PATCH PT1
Update based on DTG's changed files. Note old versions can now show strange effects, so be sure to download the fully compatible update.

Update v1.30 (2023-12-06)
fixed the lights on the BRO BR425: overbright light casting taillights fixed, reduced intensity and cone angle/rotation of Marker lights. Still full intensity using High Beams.

Update v1.29 (2023-12-02)
added

  • Clinchfield Railroad F7: moved camera forward to avoid the whistle chord obstructing the speedo view
  • Clinchfield Railroad SD40: adjusted cam, moved back to be consistent with other SD/GPs.
  • Cajon Pass F7: as CRR F7

Update v1.28 (2023-11-27)
Compatibility update to reflect todays DTG patch (affected Niddertalbahn, Dresden-Chemnitz and Preston-Blackpool)
According RVV files updated

Update v1.27 (2023-11-21)
Compatibility update to reflect today's DTG patch (affected Edinburgh-Glasgow)

  • tweaked BR 103 camera

Update v1.26 (2023-11-21)
added

  • Class 313 (ECW): raised camera
  • BR 628 (NID): small adjustments, camera was a bit off centered
  • Class 101 (TVL, GWE, NTP): raised camera

Update v1.25 (2023-11-16)
added

  • Amfleet Cab Car: by user request, lowered the camera for better visibility
  • adapted raised camera to the new Blackpool Class 47
  • MP36: moved a little closer to the controls, also giving better view through the window especially in rainy conditions

Update v1.24 (2023-11-13)
Compatibility update based on DTG's official Vorarlberg patch

Update v1.23 (2023-11-10)
added

  • Class 47: raised position, better rain visibility
  • RABe 523 (Luzern-Sursee): moved a little closer to the controls
  • TGV Duplex: lowered position, default is much too high

Update v1.22 (2023-11-07)
added

  • ALP-46 and ACS-64, both were are little off by default
  • ScotRail Class 385: moved forward to realistic position (and improved view through the window - but remember there's a trackside CCTV monitor you can use)

tweaked

  • GWE Class 166: raised driver's view (much higher in real life) and fixed secondmans's cameras.

Update v1.21 (2023-11-01)
added

  • GWE and MML HST (Class 43): adjustable camera height, move by using left / right arrow keys.

Reason is DTG's new raised camera position which is not wanted by everyone, so I thought I'd give you the choice to toggle between the two :)

Update v1.20 (2023-10-31)

  • small bugfix, when updating the files I made a typo in the KWG ICE1 camera (12 instead of 21), having you sit back too far. Sorry :)

Update v1.19 (2023-10-31)

  • due to DTG having rolled back their update, reintroduced the AssetRegistry workaround for the mod to load correctly

Update v1.18 (2023-10-31)
added

  • ALP-46: lowered position
  • GP9RM (Oakville): raised position
  • Class 52 Western: raised position
  • Class 314 (Cathcart): raised position
  • DB BR 187: lowered position
  • Glossop 323: same view as BCC 323 mod
  • WSR Class 33: small adjustments (moved back a little)
  • ALV F125: moved a bit forward

changed

  • removed AssetRegistry.bin workaround, mod should work on TSW3 too now (though not tested)
  • all files updated based on today's official DLC patches

Update v1.17 (2023-10-23)
added

  • BR Class 40: although adjustable, the view didn't go high enough for my taste. Raised it a little.
  • GWE Class 166: raised for better view through the wiper in rain
  • DB BR 612: raised a little
  • DB BR 101: view was off-centered horizontally (too far left), adjusted.

Update v1.16 (2023-10-20)
added

  • West Cornwall Class 150: moved forward for better window view
  • Midland Mainline Class 158: moved forward for better view
  • BRO BR 425: raised viewpoint

removed the MML Class 43 HST cab camera as I wasn't happy with the raised view, reverted to default

Update v1.15 (2023-10-19)
added

  • DB ICE 3(M): lowered the viewpoint (Köln-Aachen, Kassel-Würzburg, München-Augsburg)

changed

  • slight adjustments to the BR 193 Vectron

Update v1.14 (2023-10-16)
added

  • Dispolok BR 182 (slightly lowered camera)

changed

  • BCC Class 323: small improvements, slightly raised position for better rain visibility, also adjusted the misplaced secondman cameras

Update v1.12 (2023-10-13)
added

  • DB Talent 2 (BR 442 / 1442): Nahverkehr Dresden, Kassel-Würzburg, Köln-Aachen and Rapid Transit
  • DB BR 425 (Hauptstrecke Rhein-Ruhr): raised camera and moved back

Update v1.11 (2023-10-12)
added

  • Vorarlberg BR 185.2

Update v1.1 (2023-10-12)
added

  • Railpool Vectron: moved back a little
  • all TRAXX cabs (185, 146), correctly centered, moved back and slightly lowered the camera (if I forgot a loco, I'll add it later. There's so much of them :) )
  • all Doppelstock cabs: moved forward and down a little for better view
  • SEH Class 465: lowered cam and fixed secondman's cam also
  • Boston Sprinter CTC3 cabcar: raised camera and added a secondary camera which has the Signalling Display in your view (this replaces the fuse box camera, you'll need to get out of your seat like IRL ;) )
  • missing DB BR363s according to RSN camera fix

Update v1.04 (2023-10-08)
added

  • Cajon Pass ES44C4: Lowered view for better view through the wipers

Update v1.03 (2023-10-07)
added

  • LU 1938 Stock: raised driver's view and added secondary wide FOV camera (in exchange for the Auxiliary Panel view), raised headout cameras and dimmed the permanent cab light

Update v1.02 (2023-10-07)

  • improved the HSC NS ES44AC headlights which were illuminating the cab nose. Boosted intensity for a good track view at night now.

Update v1.01 (2023-10-05)
added

  • Horseshoe Curve: GP38-2 (additionally fixed the nuclear cablight and the right cablight lamp not illuminating) and ES44AC (moved back a little)
  • Oakville Subdivision: GP38-2
  • Peterborough - Doncaster: Class 801 (slightly lowered viewpoint)
  • Sand Patch Grade: SD40 (New Journeys expansion)
  • Cajon Pass: SD70ACe (small corrections)
  • Ruhr Sieg Nord: BR 363 (much better visibility in rain now)

Initial release

  • Sand Patch Grade: GP38-2 (featuring JetWash's gauge lights fix)
  • Schnellfahrstrecke Kassel - Würzburg: BR 401 (ICE 1)
  • Birmingham Cross City: Class 323
  • Bremen - Oldenburg: BR 110
  • Linke Rheinstrecke Mainz - Koblenz: BR 103 and BR 110
  • Metrolink Antelope Valley: Rotem Cab Car

Installation Instructions

Drop the according pak into your

Steam\steamapps\common\Train Sim World 4/5\WindowsNoEditor\TS2Prototype\Content\DLC

folder.

Tags: cab camera fix mod pack tsw4

Files

tmSpikeesCabCamFixesTSW4.pak 8 MB · Added 14 Aug 2024 · Downloaded 1,913× tmSpikeesCabCamFixesTSW5.pak 10 MB · Added 14 days ago · Downloaded 1,049×

Previously uploaded files have been downloaded 25,096 times before being withdrawn.

Comments

Avatar of JBViper
JBViper 5 Oct 2023

The BR 110 is finally playable in rain and snow :) Thank you for this mod.

Avatar of Spikee1975
Spikee1975 6 Oct 2023

Thanks :) The Brake key is hidden behind the E-brake handle, but that's a price I'm willing to pay, just move the brake handle a little to reach it :D

Avatar of JBViper
JBViper 6 Oct 2023

Yes, excellent compromise. You can also activate it while standing, so no gameplay concerns.

Avatar of Spikee1975
Spikee1975 6 Oct 2023

Exactly :)

Avatar of FOURPACKBECKER
FOURPACKBECKER 8 Oct 2023

Awesome mod, any plans to do the ES44c4 from Cajon? The camera sits high and the wipers are small, so when it rains you cant really see infront of you as the wipers dont clear that much.

Avatar of Spikee1975
Spikee1975 8 Oct 2023

I'm on it.

There you go. :)

Avatar of FOURPACKBECKER
FOURPACKBECKER 12 Oct 2023

your the best!

Avatar of oct197
oct197 8 Oct 2023

Have you made the es44 in horseshoe cab view higher? if not I think the view needs to be higher as it seems too low. thanks

Avatar of Spikee1975
Spikee1975 9 Oct 2023

No, if you raise it you'll have a bad visibility in rain or snow. I've actually moved it back a little, but the position is still a bit higher than in my modded Cajon Pass ES44C4. Normally the driver sits about in the middle of the side windows.
It's probably the high control stand and the towered displays in HSC's ES44 that leads to the impression you're too low.

Avatar of oct197
oct197 12 Oct 2023

That makes sense. Thanks for the info

Avatar of OleDre
OleDre 16 Oct 2023

Embrace the 13 :) And thank you for making these mods for us all to enjoy and have a better gaming experience.

Avatar of Spikee1975
Spikee1975 18 Oct 2023

Haha, was just making sure nothing goes wrong there.

Thanks for appreciating!

Avatar of OleDre
OleDre 20 Oct 2023

Y'all are very welcome, I Fear Not The 13, it's been in my life and my family's life for many years. As well as here again after checking the updates here, just this one mod showed me three updates, with a total of 16 and after clicking each one, I ended up with :)

More updates to go through.
I couldn't add an image to ya reply.

Avatar of Spikee1975
Spikee1975 20 Oct 2023

:) Next update is in the pipeline, adding the Class 150 and 158.

I think it will become a bit more quiet then, got all cameras that annoyed me adjusted now.

Avatar of OleDre
OleDre 20 Oct 2023

I Look forward to it, do you have the 187? some tried to give a few touch-ups, but it still looks like ya are sitting on the desk, that is if it can be changed. I tried searching for any that may have given it a once over. https://www.trainsimcommunity.com/search?query=br+187

Avatar of Spikee1975
Spikee1975 20 Oct 2023

Nope don't have that one as it is apparently not worth the money.

If it's on sale I might get it for the layers, and certainly include it here if I don't like the default cam.

Avatar of OleDre
OleDre 21 Oct 2023

Yeah, I saw and heard that sometime after getting it. all is good though, figured I would ask.

Avatar of Spikee1975
Spikee1975 31 Oct 2023

It will be included in the upcoming patch, got it for €7 in a bundle.

Avatar of Hand92250
Hand92250 20 Oct 2023

Good job !

Avatar of Spikee1975
Spikee1975 20 Oct 2023

Thanks!

Avatar of Myron
Myron 20 Oct 2023

is the ICE 3 viewpoint based on the enhancement pack by Nagiphaaa or a bit different? and if I understood it right, if I rename this to be sorted above the enhancement pack, the ICE 3 from KWG will then use the viewport of your mod instead of the EP because it uses that first?

Avatar of Spikee1975
Spikee1975 20 Oct 2023

I don't know that EP, all my cameras are based on the latest TSW4 default files, and my own preferences. (Lots of editing, starting the game, closing again, editing, starting the game... :D )

You'll have to try renaming the files yourself, maybe put a "!" in front of the filename of my mod and see if it supersedes your other mod then.

Avatar of Myron
Myron 21 Oct 2023

yeah already did that and it worked fine but thanks still. :)

Avatar of Spikee1975
Spikee1975 31 Oct 2023

Update for compatibility with today's TSW core and DLC update is in the works, please standby

Mod should then work with TSW3 too, though I cannot test that at the moment.

Avatar of Spikee1975
Spikee1975 31 Oct 2023

DTG rolled back their update. Mod still requires a workaround that prevents it from being used on TSW3.

Avatar of Spikee1975
Spikee1975 1 Nov 2023

This mod is now fully up to date with the latest DLC patches from DTG. If you are using an older version of the mod, the updated Vectron might not work correctly. Always use the latest version of my mod :)

Avatar of Minako
Minako 3 Nov 2023

please share instructions on how to change the location of the cameras in the cockpit

Avatar of Spikee1975
Spikee1975 4 Nov 2023

Join the TSC Discord - I won't do a tutorial here :)

Avatar of Luke Barry
Luke Barry 11 Nov 2023

idk why u keep updating this every few days its starting to get to the point of having to get rid of this mod because of it i feel its not worth using

Avatar of Spikee1975
Spikee1975 12 Nov 2023

"idk"? See the changelog. Adding new stuff, staying compatible with DTG's updates.

You don't have to use the mod if updates annoy you for whatever reason.

Btw, next update is coming to stay compatible with the latest DTG Vorarlberg update ;)

Avatar of Luke Barry
Luke Barry 14 Nov 2023

yeah not for me sorry as a modder for ATS & ETS2 i dont do every 2 days updates

Avatar of Spikee1975
Spikee1975 15 Nov 2023

It's your choice. All you need to do is overwrite the pak, but if that's too much feel free to delete it.
I'm also modding ETS2 (just for my own use though).
Ironically just because modders don't update their mods the Steam forums are full of bug reports that are due to outdated or badly maintained mods. :)

Avatar of Boomaglev
Boomaglev 14 Nov 2023

The rotem camera rework was really needed, i was so tired of looking down to setup the cab. Many thanks!

Avatar of Spikee1975
Spikee1975 15 Nov 2023

You're welcome.

By request, I've also adjusted the Amfleet Cab Car, will come in the next update. (And the new Blackpool 47)

Avatar of jmsimulation
jmsimulation 16 Nov 2023

Great mod!
Can you also do it for the Ge4/4 Rhb?

Avatar of Spikee1975
Spikee1975 18 Nov 2023

You can adjust the seat height as you like already on the Ge4/4. :)

Avatar of Smokey
Smokey 16 Nov 2023

When I have T menu with instructions, zooming works too, can you disable that as in Vanilla game?

Btw, nice mod!

Avatar of Spikee1975
Spikee1975 18 Nov 2023

No, not possible. That's core game code. And what you are describing has nothing to do with my mod.

Avatar of Smokey
Smokey 26 Feb 2024

But without that mod when "T" menu is toggled zooming camera is disabled. So it must be your mod thing.

Avatar of Spikee1975
Spikee1975 27 Feb 2024

Nope. That's the effect of GodMode's Zoomier Zoom, not my mod. :)

Avatar of Padruig__
Padruig__ 20 Nov 2023

Excellent pack, you'de made the ICE1 usable now! Well done for the improvments to all the locos. Is there a way for some trains to not have the adjustments, the 323 and 158 i liked the prevouis cab view. Thanks!

Avatar of Spikee1975
Spikee1975 21 Nov 2023

Not really, unless removing the mod temporarily. (or just renaming it by changing the .pak suffix to something else like .bak or .inactive. Or use the Mod Manager available here.

Why do you want those extremely laid back cameras back, making the window view too narrow, instead looking at the whole cab?

The point of the mod is to have a view like you were actually the driver, and the default 323 and 158 don't give me the impression as I feel I can't reach the controls.

If someone doesn't like a particular cabview, that's nothing I can address other than telling you to disable the mod when playing a certain route - as the mod contains 90 cabviews I do not want to upload and maintain each one separately.

Avatar of Spikee1975
Spikee1975 21 Nov 2023

Another update was necessary, as I just received a Steam update affecting Edinburgh Glasgow and the 385. Mod updated to v1.27 to reflect the changes.

Avatar of Nippur
Nippur 27 Nov 2023

I found a problem with the 385, windows are almost white and can't see the exterior.

Avatar of Spikee1975
Spikee1975 27 Nov 2023

Are you using other mods? The issue you are describing cannot be caused by my mod, as I'm not editing materials, only coordinates.

Avatar of Nippur
Nippur 28 Nov 2023

I tried removing all mods except this and godmode, also removed all ini settings but when this mod is active, the Class 385 has white windows. All the other cabs looks great.

Avatar of Spikee1975
Spikee1975 29 Nov 2023

I cannot reproduce what you are describing.

Maybe redownload the mod and try again.

Avatar of Spikee1975
Spikee1975 6 Dec 2023

I am currently working on my own 425 fix to include here. In addition to the tail lights, I will dim the marker lights too.

Edit: Done, v1.30 uploaded includes the 425 light fixes.

Avatar of KCRCRailway
KCRCRailway 6 Dec 2023

Seems like I still got the nuclear tail light after using v1.30 with no other mods included, any clue what I should look at to figure out the issue?

Avatar of Xander1986
Xander1986 6 Dec 2023

Me the same it doenst work!

Avatar of Spikee1975
Spikee1975 6 Dec 2023

Then you have selected the Hauptstrecke Rhein-Ruhr 425. I have not changed that one, as it is a ToDv3 vehicle.
BRO is using ToDv4 which uses completely different light emissive values.

Can't be done for both, it's just due to the switchover to a new lighting system with TSW3. They had copied the Rhein-Ruhr 425 to BRO without adapting the lights, which I did.

So make sure you are using the BRO425 on TSW3/4 routes. I've double checked - it works.

Avatar of Xander1986
Xander1986 6 Dec 2023

Eh no! Thats not the case.... You now writing that I am talking about the 425 from Rhein Ruhr, but that is not the case! It's really about the BRO version

Avatar of KCRCRailway
KCRCRailway 7 Dec 2023

Same as Xander, I used the BOG one that only run on BOG

Avatar of Spikee1975
Spikee1975 7 Dec 2023

I don't know. Probably another mod you are using is interfering with mine.

Avatar of KCRCRailway
KCRCRailway 7 Dec 2023

I'm testing with no other mod but this one only (still have custom .ini)

Avatar of Spikee1975
Spikee1975 11 Dec 2023

Todays winter core patch needs the mod to be updated, hang in there. Will go out tonight.

Avatar of Myron
Myron 12 Dec 2023

v1.30 is what we needed for the recent BRO 425 headlight fix mod which probably had a compatibility issue with this. even though I don't own BRO I miiiight buy it at some point, and a TOD4 425 would come in handy anyways (idk why though lmao the TOD3 one works well enough) but thanks!

Avatar of Myron
Myron 15 Dec 2023

will the BRO 425 light overhaul also be available for the NRM 425?

Avatar of Spikee1975
Spikee1975 16 Dec 2023

Not needed. NRM 425 runs on pre TSW3 routes, so no action needed.

BRO 425 was a special case as it's a TOD3 vehicle on a TOD4 upgraded route.

But, never say never ;)

And the top marker cone is irrelevant on NRM, as there is no volumetric fog for old routes.

Avatar of Poedem_Poezdato!
Poedem_Poezdato! 17 Dec 2023

Hello, dear Spikee1975! I really want to draw your attention to the fact that when the light in the locomotive cabin is turned on, when viewed from an external camera, it looks completely unreal! The cabin windows are usually too transparent, the interior lighting or the cabin textures themselves are too bright, and the camera's appearance looks unnatural! Is there any way to fix this? This is bad taste or incompetence due to the lack of an artist in DTG, but they will never fix it, so many locomotives have this bug with lights and cabin windows.

Avatar of Spikee1975
Spikee1975 17 Dec 2023

Which loco are you talking about?

Also, might be worth checking out other modders (JetWash has fixed the saloon lights on the 700 for example).

Avatar of Poedem_Poezdato!
Poedem_Poezdato! 17 Dec 2023

I mean, most of the locomotives in the game. There is 1 locomotive with good glasses Cajon Pass BNSF SD 40-2 look at what kind of glass it has and what the interior looks like from an external camera through the glass and what transparency there is and compare it with all the other locomotives in the game and you will understand what I'm talking about. Thanks for your attention!

Avatar of OleDre
OleDre 21 Dec 2023

While tracking down a mod or mods that would cause TSW4 to hang in a forever loading loop when trying to load several different scenarios, actually there were three so far, Two Vest mods for CSX and NS DLCs. As well as a sound mod for the class 155 working with the mod author it was worked out, I understand this may be TMI, but as I was putting the mods back in one at a time load the gammee and test & so on. I then ran across the issue as you see in the images, this only happens when CabCamFix mod is installed, and this only has happened with the class 166, when doing the "Down The Line" Scenario and when choosing either of the services on Platform 8 Slough & Platform 10 Reading and Platform 14 Hayes & Harlington doesn't have an NPC in the seat, this not an issue.

I un-installed every mod from the game and started all over again and I only have "CabCamFix" installed, I did not un-install the ini mod, I never heard of an ini mod that would have this kind of an effect on the game. Up til now I never had any issues with the CabCamFix, this is very odd. I tried to make the images smaller but still be able to see what is happening. And I will remove them to keep the thread cleaner looking if that is what you wish.

Avatar of JetWash
JetWash 21 Dec 2023

I've seen exactly the same thing and haven't got as far as testing it mod free, but I suspect it's yet ANOTHER bug with the game. The NPC isn't disappearing when you sit in the seat and I'd be very surprised if a mod that simply altered camera co-ordinates could prevent that happening. It only happens in this one scenario and if you look in the external view there are two characters in the seat. It maybe that this mod has unmasked a bug that is hitherto unseen because the player has always blocked out the NPC. It’s a PITA but all I can suggest is remove the mod to play this scenario and put it back in for everything else.

Avatar of OleDre
OleDre 21 Dec 2023

The scenario is playable :) But I would not be surprised if it's not another Game Bug, nevertheless, I figured Let you both know what is happening as I see it. And yes it's not that much of a hassle to remove the mod to do one or two scenarios.
I just noticed that I neglected to mention that the choose from the list that pops up was screen-capped from TSW3 as this doesn't show up in TSW4. Thanks for getting back to me. But it is kind of funny when ya think about it, no sense in crying :) Oh yeah If y'all want me to remove the images let me know.

Avatar of JetWash
JetWash 21 Dec 2023

This is entirely Spikee’s mod, I’m just an interloper. Did you say it works ok when the mod is uninstalled? Maybe Spikee could take a look at it.

Avatar of OleDre
OleDre 21 Dec 2023

With the mod removed, No Eye & Tongue :) took a few screencaps.

Avatar of OleDre
OleDre 21 Dec 2023



Avatar of OleDre
OleDre 22 Dec 2023

Things happen, it's the life of modding, as for the second man I will have a look-see and grab a few screencaps, let me know if I should take the images down to keep the thread clean. This was not the game being buggy then?
I was going to do a scenario like the two-faced guy :), I wanted to ask you first because I don't want to do ya wrong, would rather promote the mod and I would have a disclaimer saying all was fixed and show it. Merry Christmas.

Avatar of Spikee1975
Spikee1975 22 Dec 2023

testing... hold on...

I have checked my mod and my initial suspicion was not true, I don't see any error.

When do you see the two faced guy? Service on P8?

OK, he's on P10. Wait.

That's weird. Using my mod, the driver stays in the seat and you're on top of him. Without it, he disappears as soon as you take a seat. (Secondman has nothing to do with it, it's a driver)

I'll need some time. Because the 166 is set up a little different. The camera coordinates are not relative to the seat, but to the loco centre. This must have something to do with it.

If it only affects this scenario, I'm gonna leave it as it is. If I can take over any service on foot, then it's not worth the effort.

I'm not sure how this old scenario is scripted. But it seems the way the NPC is removed is different than normal...

If I take over any service, it works. It is just this one scenario that works in a different way.

But I will see on which coordinate it depends, maybe changing the X a little will resolve this

Nothing I can do here
The driver change in this scenario is somehow depending on the coordinates, if I change the camera just by 0.1 it's not working. This one is pretty weird... the NPC is not placed in the vehicle like a normal NPC, it seems he is tied to fixed coordinates that are related to the driver CAM not the SEAT. As these coordinates have changed, he is non-existent for the game and doesn't get removed. So the bug is in the design of that one scenario. (which is one of the oldest TSW scenarios.)

I won't remove the 166 from the mod just because of this one scenario, so I'll leave it at that.

Avatar of OleDre
OleDre 22 Dec 2023

I hear ya, and it's no biggie, I didn't expect you to go through all this, sometimes it's just not worth it, and hear ya and can understand. The mod can be deactivated when doing either of those scenarios on Platforms 8 and 10 and I just did some of a timetable service with a 323 and took over from the AI NPC with no issues at all. There is something that is just off with the 166 and "Down The Line Scenario" The pop choice of routes to take does not show in TSW4 & Yet in TSW3 it does most times the is. I appreciate what you have done and the time you took to make this mod, not to mention troubleshoot it now. Heck, you have done more than you need to with this one, and if I could tip all y'all modders I would, I can live with it as is.

Avatar of Spikee1975
Spikee1975 22 Dec 2023

The introductory scenario on GWE was also broken for years, not recognising you taking a seat. It seems they are set up differently.

Avatar of OleDre
OleDre 22 Dec 2023

So it would seem, and TSW4 is just helping to bring the issues to light even more so on this one, that is a shame I kinda like the 166, the way it sounds and rides. so much more could have been done with it. Who knows if they released the source code like a few others have, well then maybe. Wish I could have stayed with modding but life had its way and those days are way beyond me now. That is why I try to give back what I can in my own way.

Avatar of Spikee1975
Spikee1975 24 Apr 2024

You're a good spirited nice chap Dre.

Avatar of OleDre
OleDre 24 Apr 2024

Thank you, I do appreciate your kind thoughts, and I try my best to be.

Avatar of CTSL Railfan
CTSL Railfan 25 Dec 2023

is it possible for you to lower the caab view for the mbta cab car? it's way too high up when compared to real life.

Avatar of Spikee1975
Spikee1975 26 Dec 2023

You mean the CTC-3? I've worked on this already, I think it has good view. If I lower it, you can't see the cab-signalling displays...

Avatar of PortlandAreaRailfan

anyways irl atleast from what i see, most drivers seem to stand so yeah its more realistic

Avatar of Khonsu
Khonsu 27 Dec 2023

were to install this mod on the TSW4 from gamepass?

Avatar of Spikee1975
Spikee1975 28 Dec 2023

I don't have that, so I don't know. I'm using the Steam version.

Avatar of Khonsu
Khonsu 29 Dec 2023

ouch

Avatar of Nuwanda
Nuwanda 14 Feb 2024

On the gamepass version, each DLC has its own folder. By default it should be in C:\XboxGames. For e.g., I have mine here: C:\XboxGames\Metrolink Antelope Valley Line\Content\TS2Prototype\Content\DLC.

Avatar of Spikee1975
Spikee1975 18 Feb 2024

Nuwanda, does the mod work with the Gamepass version?

Avatar of Stexred
Stexred 1 Feb 2024

the West Somerset Railway update breaks the class 33 (window view is bad now )probably other trains on that route too did not check the rest

Avatar of Spikee1975
Spikee1975 1 Feb 2024

New update is just being uploaded :) (WSR Class 33, 47 and 52 affected)

Avatar of Stexred
Stexred 1 Feb 2024

cool :)

Avatar of chalismaximus
chalismaximus 14 Feb 2024

Hey I dunno if this mod already does this but can I get a driver POV cam while an AI is driving the train?

Avatar of Spikee1975
Spikee1975 18 Feb 2024

Not possible. Sit in the secondman's seat :)

Avatar of YamadaRyo
YamadaRyo 26 Mar 2024

If convenient, can you provide version v1.29 again?
It runs well on my TSW3, at least working on CRR SD40
The latest v1.37 version will cause issues with my game, such as CSX GP38-2/UP SD70ACe/UP SD40-2, which will disappear after entering the game
If you don't understand what I'm saying, feel free to ask me anytime, because my native language is not English

Avatar of Spikee1975
Spikee1975 29 Mar 2024

Hi YamadaRyo,

the mod is based on the TSW4 files, so it's not intended for use with TSW3.

Making it TSW3 compatible would require me to reinstall TSW3 with all DLC, extract all the needed files and basically redo the mod from scratch.

Sorry to say but I'm not interested in supporting TSW3 any more. It's double the trouble.

Avatar of Rayne
Rayne 9 Apr 2024

I'm on the discord so I can reach out if preferred, but I was wondering if this effected, or on request, might be able to include, the Underground '72 stock? It'd be nice if the speedo was within the default field of view.

Avatar of Spikee1975
Spikee1975 21 Apr 2024

That would only require you to look down a bit, no change of camera position. I'll not make changes to the default rotation, you're always looking straight forward.

Avatar of Smokey
Smokey 22 Apr 2024

Hello, yours new version of mode is crasing the game. Until update which is 2hours old it didn't crash.

Avatar of Spikee1975
Spikee1975 22 Apr 2024

I have tested it succesfully on my end. There is nothing in it that could cause a crash, no idea why it crashes for you. When does it happen exactly?

By the way, I just made another update which fixes the too weak reading lights in the Semmeringbahn Taurus. :)

Avatar of Smokey
Smokey 22 Apr 2024

Oh, I will try that new one. It crashes on startup, without your mod nothing. Afterall, I will check new version.

Avatar of Smokey
Smokey 22 Apr 2024

Now it is okay :D Thanks!

Avatar of Spikee1975
Spikee1975 22 Apr 2024

Glad it's sorted, enjoy!

Avatar of Redstoneia
Redstoneia 23 Apr 2024

Hey, is it possible to fix the engine room lights on the SBN 1116 like you did with the clipboard light?
would be nice :)

Avatar of Spikee1975
Spikee1975 24 Apr 2024

Your wish is my command...

v1.42 available with fixed Engine Room lights :)

Avatar of Redstoneia
Redstoneia 24 Apr 2024

Thank you! :)

Avatar of Xander1986
Xander1986 24 Jun 2024

Please can you check the Class 800 Azuma? They have changed also for the UK stuff for a few weeks ago! Thanks :)

Avatar of Spikee1975
Spikee1975 24 Jun 2024

No one complained yet - what's wrong with it? (I don't play TSW myself anymore)

Edit: Thanks for the heads up, the RVV has changed. Will update asap :) These huge updates are a pain. So much to check for.

Avatar of Xander1986
Xander1986 24 Jun 2024

Thanks! :)

Avatar of Myron
Myron 25 Jun 2024

since you can now add unfoldable spoiler fields in mod descriptions, I just wanna recommend that you could throw the changelog in there so we don't have to scroll that far to get to the download ;)

Avatar of Spikee1975
Spikee1975 25 Jun 2024

Good idea! Done.

Avatar of Myron
Myron 25 Jun 2024

looks much better, thanks :)

Avatar of Spikee1975
Spikee1975 25 Jun 2024

Indeed.

Note there will be another big update coming - I have only updated what I found in DTG's patch notes to presumably affect the RailVehicleViews which I altered.

I cannot rely on their patch notes to be complete, so I am basically redoing the mod based on all updated paks, which will take some time as this mod is now almost 100-in-1 mods.

Before I am finished, if you experience something strange, remove the mod and test again and please report if it's my mod that caused the effect. Thank you, should be finished updating the all updated mod on the weekend, which will then be 100% compatible. It might be already - but I must extract and compare the files from all paks again to make sure so I can sleep at night :)

Avatar of Spikee1975
Spikee1975 25 Jun 2024

Full compatibility patch is out - I've extracted all paks that were affected by the UK and DE updates, and updated the files accordingly. Should only need another update when DTG decides to release patches again.

Avatar of OleDre
OleDre 28 Jun 2024

Have you thought of doing the class 08 shunter, took a few screenshots and cobbled them together.
https://pasteboard.co/hVIYdPPwikfx.jpg

Avatar of Spikee1975
Spikee1975 1 Jul 2024

Nope.

Avatar of OleDre
OleDre 2 Jul 2024

Okay, thank you for getting back to me.

Avatar of Spikee1975
Spikee1975 1 Jul 2024

A word on the Bremen-Oldenburg Br 425:

In the latest patch, DTG destroyed the possibility to tune the marker lights by removing the spotlight sources completely. By doing so, they destroyed my fix which was carefully tuned. Now, the top marker is the only illuminating light source unless you turn on high beams.

It is now impossible to give the 425 realistic lighting by modding the values. Instead of applying my fix they pretty much ruined the thing due to their incompetence.

Avatar of IsambardKingdomBrunel

Many thanks for this Spikee.

Avatar of Spikee1975
Spikee1975 27 Jul 2024

Much appreciated, glad I can help make the game a little better.

Avatar of bali2516
bali2516 7 Aug 2024

Spikee, is this mod incompatible with any other mods? The past couple versions haven't been working for me, including the latest version

Avatar of Spikee1975
Spikee1975 8 Aug 2024

This can never be guaranteed, as everyone can put out a mod that modifies the same files as mine. You can change its priority by putting an exclamation mark in front of its filename though.

Everyone is using a different set of mods, so I cannot check against every other mod out there daily. In the end, it's my mod based on the vanilla TSW4 and not others, so all I can gurantee is that it works fine with TSW4.

Avatar of nvlmao
nvlmao 7 Aug 2024

Thanks man, really grateful that somebody in the community is making QoL changes the game desperately needs.

Avatar of Spikee1975
Spikee1975 8 Aug 2024

Thanks for appreciating!

Avatar of Tavish
Tavish 17 Aug 2024

Does this still have the 465 camera patch? I don't see a difference when using the mod.

Avatar of Spikee1975
Spikee1975 21 Aug 2024

Yes it does. Sounds like you have another mod interfering, that's not in my hands.

Avatar of Tavish
Tavish 21 Aug 2024

I took out all other mods and it looks the same. I'm not sure if something is just wrong with my game.

Avatar of zgrank
zgrank 27 Aug 2024

how can i use this mode with epic games?

Avatar of Spikee1975
Spikee1975 20 Sept 2024

Sadly I don't know. I would need a copy of the game from Epic, as I don't know how the file structure works on that version. I know that won't help, but for the full experience I can only recommend buying from Steam, as all mods are working on there.

Avatar of torchwood_southend
torchwood_southend 21 Sept 2024

Great stuff, thanks! One of the absolutely necessary mods.

Avatar of Spikee1975
Spikee1975 21 Sept 2024

Thanks! It was born out of frustration and deciding not to be depending on DTG and waiting for them to address feedback :)

Avatar of Eskrim
Eskrim 5 Oct 2024

I have proglem with class 385, windows are white and i cant see the exterior. I tried deactivating other mods except this one and i found out it causes proglem to the window

Avatar of Spikee1975
Spikee1975 6 Oct 2024

That is not caused by my mod, unless you have a very old version. In that case, redownload it.

Avatar of ABoldOne
ABoldOne 15 Oct 2024

Hi with the latest tsw update the mod breaks the LZB "B" indicator in the BR 101 Expert.

Avatar of Spikee1975
Spikee1975 15 Oct 2024

I have just finished updating the mod with the newest data - check back in a minute :)

Avatar of ABoldOne
ABoldOne 15 Oct 2024

It does work again. Thanks :)

Avatar of merlino51108
merlino51108 4 Nov 2024

The mod doesnt seem to work for me
its in this folder/path: B:\SteamLibrary\steamapps\common\Train Sim World 5\WindowsNoEditor\TS2Prototype\Content\DLC
but i dont see any changes camera angels or improved lighting
pls help!

Avatar of MCS121
MCS121 17 Nov 2024

Can you add camera updates for the new MBTA route?

Avatar of Spikee1975
Spikee1975 18 Nov 2024

I do not have the route and do not plan on getting it unless in a deep sale.

Avatar of JLD95
JLD95 29 Nov 2024

Hi, Class87 of WCML is planned ?

Avatar of Spikee1975
Spikee1975 30 Nov 2024

Done.

Avatar of JLD95
JLD95 30 Nov 2024

Thank you for update

Avatar of CoryOP9
CoryOP9 5 Dec 2024

Can't get the mod to work atm, I removed all my other mods and it still didn't work.

Avatar of Myron
Myron 19 Feb 2025

Look who appears to be back. What about the MKN rolling stock, though?

Avatar of Spikee1975
Spikee1975 19 Feb 2025

Only added Mittenwaldbahn to my library. No MKN. Quality only :P

Avatar of Myron
Myron 19 Feb 2025

well then, good enough I made the fixes myself then :P

Avatar of RobertS
RobertS 19 Feb 2025

Great that you're finally back, Piet!

Avatar of anarchy99
anarchy99 19 Feb 2025

Thanks, Spikee

Avatar of JBViper
JBViper 19 Feb 2025

Thank you very much for your update.

Avatar of Spikee1975
Spikee1975 20 Feb 2025

Thanks all for appreciating :)

Avatar of tof70110
tof70110 12 days ago

Once again, quickly and efficiently done, it's becoming a habit. Good luck with all the ongoing projects with other modders, which gives the TSC community more and more interest and, in turn, gives it more and more credibility!!!
Good luck to everyone with your projects, and see you soon to comment on some of them...
Once again, quickly and efficiently done, it's becoming a habit. Good luck with all the ongoing projects with other modders, which gives the TSC community more and more interest and, in turn, gives it more and more credibility!!!
Good luck to everyone with your projects, and see you soon to comment on some of them...
Sincerely, to all, tof

Avatar of ResurrectorRTX
ResurrectorRTX 21 Feb 2025

Really happy to have you back! Deeply appreciate your time you took to update this essential mod for us! :)

Avatar of DenisJura
DenisJura 25 Feb 2025

Thanks for the new update Spikee1957 !

Avatar of colinL
colinL 4 Mar 2025

Do you plan on supporting the MKN BR425?

Avatar of Spikee1975
Spikee1975 5 Mar 2025

Not really. I do not play the game any more, even Mittenwaldbahn got me bored after two runs. Maybe if that route comes with a HumbleBundle I might get it, but it doesn't appeal to me honestly. I prefer the creative freedom and choice of things to do in Train Simulator Classic still.

I think Myron has that 425 adjusted.

Avatar of colinL
colinL 6 Mar 2025

Understandable :P

Avatar of DYMER
DYMER 6 Mar 2025

YOU CAN MOVE CABCAM 406 BACKWARDS. AS IN 411

Avatar of DYMER
DYMER 6 Mar 2025


AS IN THE SCREENSHOT. PLEES

Avatar of Spikee1975
Spikee1975 8 Mar 2025

Mod will not change. For my taste, the view through the window gets poor else (and I think your head will move into the headrest). Adjust FOV using GodMode or spam DTG with a feature request to adjust seat position like in SimRail or ETS2.

I change that, and someone else will complain to revert the changes.

Avatar of DYMER
DYMER 14 Mar 2025

thank you for your attention

Avatar of Winerail
Winerail 14 Mar 2025

Thank you Spikee.

I'm not really familair with discord, can you give a hint where to find the manual?

greetz from The Netherlands

Avatar of 9ool
9ool 14 Mar 2025

I think the view point of the BR766/67 should be waaaay more back. It's really hard to navigate in the cab in my opinion

Avatar of RobertS
RobertS 14 days ago

Some users said on Discord they experienced game crashes when having your mod installed, Piet. Foobian said it is due to the Vectron update coming with the core update today at 10th of April 2025, which no longer works with your RVV.

Avatar of mirabeau4
mirabeau4 14 days ago

Can confirm that uninstalling this mod made my game no longer crash

Avatar of Omonyo
Omonyo 14 days ago

Same for me...

Avatar of Xander1986
Xander1986 14 days ago

Yeah i can confirm this! UE crash is happening.

Avatar of Spikee1975
Spikee1975 14 days ago

I am currently extracting the bunch of updated paks and updating the mod... standby :)

Avatar of Xander1986
Xander1986 14 days ago

Thanks!

Avatar of Puddington Bear
Puddington Bear 14 days ago

It's working again.
Thanks for the update, it's much appreciated!

Avatar of Omonyo
Omonyo 14 days ago

Really appreciated! Thanks and cheers!

Avatar of Xander1986
Xander1986 14 days ago

Thanks for the update!

Avatar of Spikee1975
Spikee1975 14 days ago

Y'all are welcome :)

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